Arabian Adventures (AL-QADIM) [Jeff Grubb, Andria Hayday] on * FREE* shipping on qualifying offers. Magic carpets, ghoulish vixens, genies. Arabian Adventures is an expansion for 2nd edition AD&D. It covers new rules and atmosphere for running an Arabian campaign. The specific campaign area. References Edit. ↑ Shannon Appelcline. Al-Qadim: Arabian Adventures (2e). Dungeon Masters Guild. Retrieved on

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Though pretty, it lacks a distinctive writing style and sense of atmosphere.

The Al-Qadim rulebook’s gold page borders, elegant endpapers, and six full color plates made a striking impression. Just as sl, the Al-Qadim line marked the first time TSR used one artist for interior illustration throughout a whole line: The Gorgon’s Alliance Planescape: There is no attempt at all to describe what you actually do in an Al-Qadim campaign: Beholder Drow dark elf Githyanki Illithid mind flayer Lich.

Arabian Adventures Al Qadim Ad&d 2nd Edition | eBay

Dragonlance deities Forgotten Realms deities Greyhawk deities. Would you want an Arabian role-playing campaign that didn’t include them?


Pages to import images to Wikidata. By using this site, you agree to the Terms of Use and Privacy Policy. Dark Sun Dark Sun: Yet for all their beauty, these pages only rarely describe the elements of Arabian adventures—the causes that assassins advenutres for, the bargains that genies make, ambitions and aspirations of PCs, and the conventions of Arabian folktales.

Each kit includes benefits, hindrances, and discussion of the kit’s societal role in the desert arabjan Zakharathe Land of Fate. We must presume that developing a fantasy equivalent of Allah would offend Muslims, whereas compromising Islamic culture with a polytheistic hodgepodge is just fine.

Arabian Adventures Al Qadim Ad&d 2nd Edition

Dark Alliance Baldur’s Gate: Detwiler’s excellent article “Campaign Journal: European translators introduced both Ali Baba and Aladdin as spurious additions to the Nights, back in the s. Arabian Adventures offers over 40 pages of player character kitsincluding the sha’irbarber-thieves, beggar-thieves, arablan other rogues, as well as other characteristically Arabian roles such as merchants, moralistic priests, hakimas wise womenmystics, mamluks, corsairs, and elemental wizards.


It’s hard enough justifying elves and dwarves in this setting, and there’s a worse lack.

From Wikipedia, the free encyclopedia. Dragonlance Forgotten Realms Greyhawk Ravenloft.

This lack was remedied, in part, only in earlyin Gregory W. Views Read Edit View history. Original and ingeniously balanced, the sha’ir class gains its greatest appeal from the role-playing opportunities inherent in negotiating with a genie or a dimwitted familiar.

Retrieved from ” https: Arabian Adventures Galore” in Dragon Magazine Shattered Lands Dark Sun: This page was last edited on 25 Mayat But what of that? The most creative of these, the signature class of the Al-Qadim world, remains the sha’ir, the wizard who gets his magic by sending a genie or elemental familiar to fetch spells.

The Genie’s Curse Birthright: Wake of the Ravager Dark Sun Online: